#三维
200
2026-09-08
EverettFish/holo-card-studio
S
Turn the user's description or uploaded reference into a finished, editable Blender card and an interactive Three.js page. Preserve the requested subject, style, typography and destination. This skill contains code and text only; generated artwork belongs in the user's output project.
2026-10-17
anujasid/blender-ai-mcp-addon
A
AI assistant and MCP server for Blender: visual chat, scene tools, multi-agent workflows. Works with OpenAI, ChatGPT, Claude, Gemini, Ollama, OpenCode. Blender AI addon and plugin, copilot for 3D, bpy Python scripting, MCP integration.
2026-09-08
achimala/dream-loop
A
Agent skill for impressive 3D visuals using Blender + image gen + subagent critic
2026-09-17
spytheeuclidean-a11y/knoxmap
S
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
2026-10-03
HMITCHR/CadenceSlicer
S
OrcaSlicer fork that prints with two different nozzle sizes in one print, each at its own layer height.
2026-11-09
SamG-Coder/solstice
S
Nanite and Lumen style rendering in the browser: virtualized geometry and dynamic global illumination in Rust and WebGPU
2026-10-23
rolottr/bambu-bar
A
Native macOS menu bar app for Bambu Lab 3D printers. Live progress, time left, temperatures, AMS spools and errors, print controls, several printers and desktop widgets. Local network, no account or cloud.
2026-09-04
NorbertKlockiewicz/on-device-3d-scanner
A
3D scanner running fully on-device: 8 photos to a spinnable gaussian-splat scan in ~3s on an iPhone, via Depth Anything 3 + react-native-executorch + TypeGPU
2026-08-31
Show HN: Cogram Studio – CAD and BIM workspace for humans and agents
A
Hi HN, Rick and Alex here, co-founders of Cogram. We’ve been making project-management software for architects and engineers since 2023, and are now experimenting with a second product. Cogram Studio (studio.cogram.com) is a CAD and BIM workspace for AI agents to create three-dimensional models and dimensioned drawings. Studio runs FreeCAD ( https://github.com/FreeCAD/FreeCAD) 1.1 headlessly, using the OpenCASCADE ( https://github.com/Open-Cascade-SAS/OCCT) geometry kernel. It imports and exports STEP, IFC, STL, DXF and FCStd files. Studio exposes an MCP server, so you can operate it from Claude Code, Codex, ChatGPT, or other agents. Tools cover scripting against FreeCAD, inspecting the model visually, CRUD operations on views, tables, and sheets, importing terrain, etc. Studio also provides a built-in agent based on Pi ( https://github.com/earendil-works/pi) and a basic UI for 3D model inspection, measurement, view, table, and sheet creation. There are two ways to try it: 1. Bring your own agent. Point Codex or Claude Code at studio.cogram.com/skill.md and ask it to follow instructions there. This starts a one-hour Studio session and opens the modelling environment in your browser, connected to your agent. You need to confirm sign up only if you want to save the session. 2. Use Studio’s built-in agent. Submit a prompt at studio.cogram.com and sign up. You receive 50 free credits. Here are two models created by agents: - A simple bookshelf ( https://studio.cogram.com/view/shr_1agb21nd4) with two sheets - The Colosseum ( https://studio.cogram.com/view/shr_3tm32c64y) [large, can take minutes to load], with two sheets showing dimensioned and annotated views. For now, Studio works best when you use it iteratively. If you ask an agent for a finished, complex model and “let it rip”, it may produce something that looks convincing but doesn't hold up to scrutiny. Agentic modelling feels roughly like where agentic programming was in 2024: useful for speeding up repetitive or bounded tasks but not yet reliable enough to complete long, complex jobs. Recent models have improved at CAD. We expect progress to accelerate as models become even better at reasoning across the different representations used in architecture and engineering: geometry, drawings, images, materials, physical constraints, specifications, regulations, code, etc. Early users and our own experience suggest that agents are already useful design collaborators. They can help with repetitive CAD work, fabrication options, part sourcing and cost estimates. We expect that as models improve, agents will be able to explore many different designs, run simulations, and check constraints across an entire project. CAD will become a shared workspace for humans and agents. Because design decisions made in CAD shape much of what is eventually built, even modest improvements could have wide effects. We’d love to hear your feedback and ideas if you give Studio a try. We’re also hiring across product, engineering and commercial roles. If you’re interested in working on interesting problems involving AI and the physical world, please take a look at our open positions at https://cogram.com/about#careers.
2026-11-04
yzytz17/1.5-joint-module
A
Ultra-low-cost robotic joint: a $1.5 FOC board inside a 1503 gimbal motor, plus a 3D-printed high-ratio precision gearbox. Cheap power, exact motion.
2026-09-18
RenaudRohlinger/node-webgl
A
Headless WebGL 1 & 2 for Node.js, powered by ANGLE (Metal, D3D11, Vulkan). Render any WebGL or three.js scene without a browser.
2026-09-18
Show HN: I built a new version of my fun spatial 3D online meeting app
A
Hi HN! flat.social is a fun spatial online meeting app for remote teams and communities. It's largely built like a web multiplayer game, and the 3D virtual spaces are highly customisable with elements and activities (I recently added surfing!). Live demo to try it out: https://app.flat.social/f/demo-flat Here's a quick demo video: https://www.youtube.com/watch?v=GeinBNqL23s It's a solo, bootstrapped project built with Three.js, LiveKit and Rapier for physics. I built the first version during the pandemic and posted it here back then: https://news.ycombinator.com/item?id=31833415 I had a couple of months off this year, so I locked myself in an (almost) jungle house in Brazil and rebuilt it into what I've always wanted it to be. Would love to hear what you think!
2026-09-10
aycibatuhan/nervous-system-atlas
A
A browser-based 3D atlas of clinical neuroanatomy in MNI152 space: 592 meshes with synchronised MRI slices, arterial territories, traced pathways, a syndrome and lesion mode, clinical topics, a glossary and a quiz. Every entry cites open-access sources. English and Turkish.
2026-09-05
tsunehimatoi/psd2live
A
PSD2Live 是一个自动化的 Live2D 模型生成流水线与桌面应用。输入分层 PSD 文件,系统自动完成图层语义识别、连通域双侧拆分、自适应三角网格剖分、九轴面部经纬网与解耦变形器层级构建、头发多摆物理与果冻眼动力学模拟及循环待机动作生成,一键导出可编辑的 .cmo3 编辑器工程与运行时 .moc3 文件族。
2026-11-09
jtydhr88/ComfyUI-InstantHMR
A
InstantHMR for ComfyUI: fast 3D human bodies from photos, video and a live camera, on the native SAM 3D Body / MHR nodes
2026-09-18
jianglongye/dexterous-astra
A
Dexterous pen spinning and Rubik's cube: sim environments, zero-shot scripts, trained checkpoints
2026-11-06
livliv-dev/player
A
A lightweight 2.5D character player for the web, with lip sync and webcam face tracking.
2026-11-04
nathanmarlor/flightscope-public
A
Handheld Raspberry Pi flight tracker for a young plane-spotter: live map, plane photos and routes, a logbook, ADS-B antenna fallback and a 3D-printed case
2026-10-24
bheppe/gpsp-3d
A
GBA emulator for Nintendo 3DS with per-layer stereoscopic 3D. Full speed on Old 3DS. Based on gpSP.
2026-10-22
gokayfem/video-to-blender
A
Turn a reference video, image or idea into an editable procedural Blender node system: a coding-agent skill with a tested Geometry/Shader/compositor node-group library
2026-10-04
Almosst-DEV/Navi48-MacOS
A
Proof-of-concept native macOS support for the AMD RX 9070 XT (Navi 48): bring-up kext, RADV Darwin port, Metal-on-Vulkan bundle
2026-08-28
SpatiaOS/Procedura
A
Agentic 3D Modeling with Procedural Control — turns a text prompt into an editable parametric program, with optional per-part materials and articulation.
2026-11-01
elvarofficial/teardown
A
A Claude Code skill that turns any machine into a 3D simulator you can take apart
2026-10-28
K240/hdUE
A
A same-process Unreal Engine Hydra render delegate with Lumen, Path Tracer, and Houdini Solaris integration
2026-10-20
Hugo-Dz/spritefusion-sprite-normals
A
A tool to generate normal maps from any sprite and animated sprite sheet.
2026-10-01
blendi-remade/dioramas
B
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
2026-09-15
suanmiao/fly-self-driving
A
A fruit fly connectome (165k neurons, 25.6M synapses) trained to drive a simulated street from pixels. Code, patches, renderer, results.
2026-10-22
djbarrow/freecad_solidworks_plugin
A
FreeCAD addon: open and import SolidWorks parts (.SLDPRT), assemblies (.SLDASM) and Parasolid files
2026-10-13
bherbruck/solidcore
A
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
2026-10-02
egmalt/house-planner
B
Self-hosted house planner: true-scale 2D floor plan, 3D, satellite map overlay, sewer, electrical, water and underfloor heating with calculations, priced bill of materials. React + PHP, no database. By the team behind homedesignsai.pro
2026-09-24
samyost1/3dicon
B
One prompt in, a looping animated 3D icon out — with real transparency. A Claude Code skill.
2026-09-11
localai-org/sam3d.cpp
A
Track and extract any 3D object from video. C++/GGML convertion of Meta's sam3d PyTorch model plus a demo app
2026-09-08
wangjiake666/dkyj-director
A
DKYJ Director / 大开眼界导演台 — Local Blender camera previs with an iPhone Safari viewfinder, editable blocking, reusable scenes and optional MCP agent integration. macOS / Windows.
2026-08-24
shinyflvre/OpenVR-SpaceSync
A
Synchronizes Lighthouse devices with SLAM headsets using a Follow SLAM HMD mode that keeps the headset pose authoritative and continuously aligns Lighthouse tracking to it.
2026-10-28
patch-gg/anymove
A
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
2026-10-23
wesbos/3d-model-anything
B
Capture iPhone LiDAR and photos, reconstruct editable Three.js rooms, and explore them in a browser.
2026-10-03
Show HN: Made an open-source Lego AI generator
B
Hi there :-) New on HN, first time posting. Past year, around December, I started experimenting with making ChatGPT and Claude generate source code in LDraw language. This LDraw is literally an "assembly" language, a low-level programming language that describes how to assemble LEGO pieces together into models, one placement instruction at a time. When executed by specific tools, like e.g. LDView, LeoCAD, Studio... these instructions become LEGO CAD models, that can be interacted with, modified, etc. Or, in other words: one LDraw source file in .mpd or .ldr format is equivalent to one LEGO CAD model. So, the idea I had was: if I manage for maybe ChatGPT or Claude to generate high-quality LDraw source files... then, they would actually be generating high-quality LEGO CAD models, right? Then, after months of iterations and trying one thing after the other... it worked!!! Long story short: using GPT-6 Astra and Opus 5.5, I've managed to create a python toolset, instructions, and docs for agents in general. Now, these can be used by them to generate LDraw models. I've packed it all as a dockerized web app for others to try and experiment, with several providers (and agents) to choose from: OpenAI, Claude and OpenRouter. Here's a bunch of exmaples: https://anteloc.github.io/index-samples.html. If you are curious about the internals of an .mpd model, the "what was the agent picturing on its mind", open the .mpd file that got your attention on a text editor, and read the first line under the ones starting with "0 FILE". I'd really appreciate feedback and comments, let's see where this goes =)
2026-09-26
amirmushichge/unreal-home-wizard
B
Turn room and home photographs into reviewable, walkable Unreal Engine projects with Codex.
2026-09-24
ColinLeung-NiloCat/NiloPathTracing
A
RTX Path Tracing + DLSS Ray Reconstruction for Unity URP. One-click setup, native NiloToon support.
2026-08-31
Fire-Head/ParticleEx
A
An extension for GTA 3/VC that brings PS2/Xbox particle effects to PC
2026-10-29
Z-billi/roboArm
A
Open-source robotic arm: SolidWorks CAD models, Arduino UNO firmware and Python/PySide6 desktop control. MIT licensed.
2026-10-21
igsova/SimpleCAD
A
Direct modeling for FreeCAD, in the spirit of SketchUp: draw, push/pull and edit faces directly, and turn STL meshes into editable CAD.
2026-09-28
idlerunner00/cartoon-terrain-studio
A
Godot Tool to create 2,5D stylized cartoon terrain.
2026-09-23
lhlGitHub/threejs-architecture-effects
A
An Agent Skill for building interactive, self-assembling 3D architecture with Three.js. 一个用 Three.js 生成可交互、可动态建造 3D 建筑的 Agent Skill。
2026-09-14
zorrobyte/asset-studio
B
Fully local, agent-callable text-to-3D game asset pipeline: Qwen-Image-2512 -> Pixal3D (TRELLIS.2) -> Blender/meshoptimizer, FastAPI + CLI + MCP, Docker Desktop, RTX 5090
2026-09-02
Creative-Intelligence-Studio/GeoNeXt
A
Official implementation of GeoNeXt: Video Generative Models as Geometry Learner (ECCV 2026).
2026-08-24
connorkapoor/geofield-bracket
B
One learned latent for geometry + physics + manufacturability: give it a box and a load, get a solver-certified bracket. SE(3)-equivariant field model, immersed FEA, live 3D designer.
2026-11-05
sakalond/ComfyUI-LATO2
A
Low-poly remeshing with LATO.2 in ComfyUI: dense generated meshes (TRELLIS.2, Hunyuan3D, scans) to clean, artist-like low-poly meshes. Windows and Linux, nothing to compile.
2026-11-04
abouchedidxcode/open-source-hands
A
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
2026-10-27
Patch-gg/trompe
A
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
2026-10-06
JohannHotzel/manifold-csg-unity
A
Runtime CSG for Unity – subtract, union and intersect meshes, again and again. Powered by Manifold.
2026-09-28
bddicken/formula1
A
Interactive, explodable 3D F1 car explaining the 2026 FIA technical regulations (three.js)
2026-09-16
ismailivanov/TressFX-Godot
A
Real-time hair and fur for Godot 4: a native GDExtension port of AMD TressFX
2026-09-16
smourier/Treemapolis
A
Your disks, as a city you can fly through. Treemapolis turns the Windows shell namespace into a 3D treemap: every folder is a slab, every file a building as big as it weighs on disk. It is a technology demo of DirectX 12 driven from C# and .NET NativeAOT, and it is also a genuinely fast disk space explorer.
2026-09-11
viettranx/3dviz-pro-max
B
Agent skill for creative 3D visualization: turn an idea into a Three.js/Blender scene worth exploring. Claude Code + Codex plugin, 223 recipes, 440 knowledge records, 22 proved kits, 37 runnable studies.
2026-09-04
EriCo-developer/Skala
A
One-click Fusion 360 add-in that scales the viewport to true 1:1 physical size on screen.
2026-11-03
storytold/materialcraft
A
MaterialCraft: An open-source, node-based material designer written from scratch in pure Rust
2026-10-29
Humpalumps/Ultra-Water
A
Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 200+ fps
2026-10-28
toyxyz/toyxyz_RGBMocap
A
Native Windows video motion capture with ExMR, FlowHMR and GVHMR, contact correction, humanoid retargeting, and FBX/VMD export.
2026-10-14
amywork777/keel
A
A CAD language on NVIDIA's usd-brep kernel: 1D paths, 2D sketches, 3D parts, exact USD output
2026-10-10
yuichi-suzuki-highdrama/relight-anime
A
Relight Anime: After Effects plugin that adds light and shadow to AI anime footage using estimated depth (TypeGPU lighting model ported to C++/CUDA)
2026-09-28
ToffelsKater/X4_VR
A
A mod that adds true stereoscopic VR with 6DOF head tracking to X4: Foundations, on any SteamVR (OpenVR) headset
2026-09-27
AgentSystemLabs/agent-office
B
A cartoon 3D office where your team hires Claude Code workers at desks, shares live terminals, talks over voice, and tracks GitHub issues and PRs.
2026-09-04
dreamers-laboratory/image-to-3d-pipeline
B
Reconstruct 3D meshes from images with several open-source models and score which did it best.
2026-08-31
Samuels-Development/sd-signs
A
3D channel-letter signs for FiveM. Type it, colour it, place it. 129 glyphs, 10 colours, matte or neon, up to 3 rows — colour is a runtime tint, so the whole palette is 258 models and ~5 MB.
2026-08-28
amap-cvlab/ABot-Recon
A
Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction
2026-08-26
P4R1H/naksha
A
Architectural floor plans rendered as a navigable 3D model in the browser, with a real solar model, dimension checking, and lots more.
2026-10-17
Noniv/web-ocean
B
Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. Built with Claude Code (Opus 5.5). Opens from a single 61 KB HTML file in Chrome.
2026-10-06
Dun-John/worldspring
B
A procedural fantasy world for tabletop games, from the continent down to the battlemap, in the browser (Rust/WASM + Svelte/PixiJS)
2026-10-01
aek15/listing-to-3d
B
Codex skill for reconstructing real-estate listings as plan-based, walkable 3D scenes.
2026-09-27
jaydendavisnc/inkwave
B
Splatoon-style 4v4 turf-war shooter for the browser, built on three.js. No build step.
2026-09-25
Destroyjevski/SuperMario3DWorld-VR
B
Native OpenXR VR mod for Super Mario 3D World (Wii U) on Cemu, with stereoscopic rendering, 6DOF head tracking, diorama and first-person modes.
2026-09-06
ashemag/human-atlas
B
Open-source 3D anatomy explorer: 2,234 selectable BodyParts3D meshes, system layers, search, and exploded views.
2026-09-06
emollick/zork-underground-empire
B
A first-person 3D adaptation of Zork I. Explore the Great Underground Empire in your browser.
2026-08-27
kvuong2711/fix-anything
B
[ECCV 2026] FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors
2026-08-23
SegfaultEvan/goldeneye-native
B
Native OpenGL GoldenEye 007 port built from the 100%-complete decompilation. BYO ROM.
2026-10-10
fayazara/robot-heads
B
Animated 3D robot heads for React: TV-headed bots with LED faces that show what your agent is doing.
2026-10-08
storytold/cadcraft
B
CADCraft: computer-aided design and drafting — an open-source, clean-room AutoCAD-style app in pure Rust
2026-09-25
mike007jd/voxel-musou
B
Dynasty Warriors-style voxel action game in the browser: Zhao Yun vs 300 soldiers. Three.js, no build step.
2026-09-17
Derias13/VFD-GLB-Importer
B
One-click glTF 2.0 / GLB importer for Autodesk 3ds Max 2024-2026. PBR materials, textures, hierarchy, skin and animation. Created by Fady Derias.
2026-09-07
averysader/dock-postprocess
B
Open-source SBDD toolkit for standardized docking-pose import, restrained OpenMM minimization, pose QC, protein-ligand interaction analysis, ligand strain analysis, and integrated design prioritization. Supports single receptors, but also multichain receptors, molecular glues, and PROTAC ternary complexes.
2026-09-02
KitsuMate/MediaToPose
B
Blender plugin for converting any images and videos to poses and animations.
2026-08-31
pgp00/beadrelief
B
Turn any image into an editable, multicolor 3MF bead relief — locally in your browser.
2026-10-25
Leonxlnx/napali
B
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
2026-10-25
tatleoat/stecyk3d
B
A Rust renderer and Blender add-on that draw Bryce 3.0, 3.1 and 5.0 scenes the way those programs do (experimental)
2026-10-24
Braxusx/FarCry2VR
B
Adds native stereo and motion control support to the game Far Cry 2. Supports both Steam and GOG versions
2026-10-24
tuancapoo/mgr-nx-deko
B
Metal Gear Rising: Revengeance (Xbox 360) on the Nintendo Switch: static recompilation with ReXGlue, Renut's renderer on deko3d. No game files included.
2026-10-16
mbzuai-nlp/ChemLab-Assets
B
198 simulation-ready chemistry lab instruments: part-level geometry, joints, executable behaviour models and machine-readable contracts
2026-10-15
0xProbabillity/house-control
B
Your home as a live 3D model in the Mac menu bar and on iPhone — lights and ACs via Smart Life, Home Assistant, Philips Hue and Apple Home.
2026-10-14
obraia/gausify-orbit
B
Turn orbit videos (including AI-generated ones) into Gaussian Splats, 100% locally: desktop app (Tauri) and a WebGPU version that runs in the browser.
2026-09-07
choxos/OMFAtlas
B
Interactive 3D atlas of oral and maxillofacial anatomy for dental education. 643 BodyParts3D meshes plus 77 schematic nerve, vessel, gland, sinus and joint structures the source dataset omits, fitted to this skull's own landmarks.
2026-11-09
lucas-martinic/mario64mr
B
Mixed reality Super Mario 64 for Meta Quest 3, 3S and 2 (bring your own ROM)
2026-11-07
blixvip/BlendClone
B
Turn a reference video into an editable Blender project: AI scene analysis, declarative compiler, side-by-side fidelity scoring, .blend export.
2026-10-27
chenisan/13soul-storyboard-studio
B
Local browser-based storyboard tool for AI video: X/Y/Z camera coordinates, camera gear, 3D director stage, first-frame generation via Codex CLI (UI in Traditional Chinese)
2026-10-26
Leonxlnx/procedural-fire
B
A fully procedural, physically based campfire in WebGPU: 3D combustion sim, blackbody rendering and synthesized sound. No assets.
2026-10-22
willwaltz/globes
B
Glass globes of water, simulated live on the GPU with WebGPU and three.js
2026-10-21
blendi-remade/prompt2rig
B
Type a motion, watch a rigged character perform it: fast video model + GVHMR + live Mixamo retargeting
2026-10-02
majidmanzarpour/threejs-procedural-animals
B
Fully procedural animals for three.js: sculpted from SDFs, auto-rigged and skinned, with fur, feathers and scales, and IK gaits and actions. No models, no textures, no animation clips.
2026-09-28
polloviz/Layerbase-Sequence-Player
B
A fast and light image sequence player and converter, supporting exr, color space transforms and cryptomatte
2026-09-27
ScottieFox/caustic-volume
B
Real-time water caustics in the browser, built on three.js. Single-file lite and sandbox versions.
2026-09-24
nicolasbadano/NinjaMesher
B
Hex-dominant Cartesian cut-cell mesher for CFD, writing OpenFOAM polyMesh directly
2026-09-20
iamtechartist/coastal-simulation
B
A real-time coastal simulation in Three.js, pairing a shallow-water solver with breaking swells, whitewater, wet sand, spray and shoreline exploration
2026-09-19
nclamvn/human-atlas
B
Cơ thể người — Atlas giải phẫu 3D tiếng Việt, WebGPU/Three.js, mô hình nam và nữ, bài học tương tác.
2026-09-11
Show HN: What if the speed of light was 5 km/h?
B
I've always wanted to make a visualization where the speed of light was scaled down to human speeds, so that we could intuit relativistic effects with everyday objects. Here is the first version of it!
2026-09-05
morishuz/adaptive-frame-extractor
B
Adaptive video frame extraction for SfM, Gaussian Splatting, and photogrammetry.
2026-11-09
LuckyIYI/fah-metal
B
FAH hand pose on Apple silicon in plain Metal: 115-234 fps on M5, with MANO mesh and hand-object contact
2026-10-26
gokayfem/gaussian-splat-to-blender-nodes
B
Agent skill and toolkit for reconstructing Gaussian splats as editable Blender Geometry Nodes meshes and Shader Node materials.
2026-10-04
bhouston/three-dlss-nr
B
A Three.js (TSL / WebGPU) port of OpenDLSS-NR, the open-source reimplementation of NVIDIA's DLSS 5 neural rendering network
2026-09-22
localai-org/gem-x.cpp
B
Track live or prerecorded humanoid movements to produce a 3D skeleton. C++/GGML conversion of NVIDIA's GEM-X
2026-09-17
XulongT/CustomDance
B
[SIGGRAPH Asia 2026] CustomDance: Customized 3D Dance Generation with Coarse-to-Fine Human-Centered Interactive Control
2026-09-15
pancreations/nv3d-vision-restoration
B
NVIDIA 3D Vision glasses on modern Windows PCs through the original USB emitter, without the discontinued 3D Vision driver.
2026-09-14
yuhyun00/SoftCorr
B
Official Implementation of SoftCorr: Differentiable Local Correlation for Single-Frame Targetless LiDAR-Camera Calibration
2026-09-07
haojing8312/cn-k12-math-knowledge-graph
B
Open prerequisite graph and interactive 3D explorer for China K12 mathematics
2026-09-02
tantaneity/constellation-dice
B
Astral dice in Unity URP: nebula, stars and per-face constellations in a single raymarch pass on the default cube
2026-10-20
new-experement/blender-asset-studio
B
Skills for semi-autonomous 3D asset creation in Blender with Codex and Claude Code: visual self-review, iterative fixes, and verified exports.
2026-10-14
AirsupHQ/machine-skill
C
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
2026-10-05
jeantimex/tokyo
B
A real-time 3D model of Tokyo in the browser, compiled from public data with procedural detail on top. Fly over the city, change the time of day, and watch the traffic, the trains and the birds.
2026-10-04
CreoleVR/QuestLHSync
B
Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR 2.0 base stations
2026-09-28
yunfanye/openhouse-3d
B
Turn real-estate listing photos into a 3D house model and a cinematic walkthrough video. Photo camera solving, procedural Blender (bpy) modeling, virtual staging, headless Cycles rendering and photo-vs-render comparison films.
2026-09-19
XieChengYuan/TapWall
B
macOS 原生 3D 图标互动桌面:真实图标掉落、碰撞堆叠,按视频区间完整加速、慢放与归位。Swift + SceneKit,无第三方依赖。
2026-09-15
ashemag/fly-brain-atlas
B
Interactive MaleCNS fly brain atlas with native regional and neuron reconstructions
2026-09-03
maxliebscher/threejs-procedural-rocks-cliffs
B
Watertight procedural rock fields and cliffs in Three.js, with an interactive demo and Codex skill.
2026-08-31
jipraks/forest-feast
B
A gentle 3D forest game for 4–6 year olds: wander, gather food, and feed 14 animals the right snack. Indonesian audio, no timers, no losing.
2026-08-25
Cartwhl/scaling-laws-for-motion
C
We are building the world's largest, high-quality human-motion dataset. We train hundreds of models across varying scales. We then show that they match Chinchilla scaling found in language.
2026-11-03
ravencaio/tlou-remastered-pc
B
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
2026-11-02
alla2001/material-painter
B
PBR texture painter: paint, bake mesh maps and design materials with a node graph. Rust + wgpu.
2026-10-16
slmonker/ComfyUI-CodeVideo-ThreeJS
B
ComfyUI custom node for local GGUF or OpenAI-compatible API driven procedural Three.js scene generation and rendering.
2026-08-29
blademonkey/fusion-floating-parameters
B
A persistent, resizable Autodesk Fusion palette for editing, creating, renaming, and tracing user parameters.
2026-11-05
Pyramidriseize/ai-fursuit-pattern-generator
B
Free studio for fursuit patterns and furry art. Local, portable, no account.
2026-10-23
Motphys/Uni-SuperMimic
C
SuperMimic-UniLab: An Independent reproduction of SuperMimic on UniLab for whole-body humanoid motion tracking.
2026-10-23
Sam1983Aing/ticket-tear
B
A 3D ticket you can bend, flip and tear off. Verlet paper physics, holographic GLSL foil and a rip sound made in code. Built with Gemini 4 Argon.
2026-10-17
dubrovskiy-yevhen-stakelogic/rdr1-quest
B
Red Dead Repemption VR mod for Quest 3/Quest 3s Standalone
2026-10-16
Leonxlnx/golden-temple
B
A golden-hour Japanese temple built entirely in code with three.js. No models, no textures, no HDRIs. Rendered offline into a 70s 1080p60 film
2026-10-15
DR-89/opencmr2-vr
B
Experimental native Colin McRae Rally 2.0 VR port for Meta Quest 3 and Windows PCVR/OpenXR. Based on pablocpas/OpenCMR2. Original game data required.
2026-10-10
JosssphZhou/openzine
B
Turn a PDF or a folder of images into a 3D flip book you can page through. A skill for Claude Code and Codex.
2026-10-03
AdrielSantana/three-bodies
B
The three-body problem, live, in Bend: physics on the CPU, every pixel on the GPU.
2026-09-27
eshin087/gcdatlas
B
The real universe, drawn entirely in ASCII. An explorable WebGL atlas from Earth to the edge of the observable universe.
2026-09-19
Peeter95/code-map
B
Fly over a codebase as a zoomable GPU treemap (2D and 3D city), built with Makepad
2026-09-17
fuxingyin/scan2mesh
B
Scan2Mesh is a high-performance mesh-based LiDAR localization and tracking system that estimates LiDAR poses by aligning incoming scans with a pre-built 3D mesh.
2026-09-08
LerSent001/holo-card
C
A Codex skill for layered holographic cards with parallax, contour glow, and an optional API workflow
2026-09-08
nerficg-project/efficient-gaussian-appearance
B
Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Models for Efficient Gaussian Splatting"
2026-08-31
Pro2004-a11/shape-without-scale
B
One RGB camera, 8.2 mm from motion capture - and no idea how big the room is. Reproducible monocular SfM on TUM fr3, plus the tool that shows what scale alignment is hiding.
2026-08-25
HaichaoLihc/create-photo-flipbook-ui
C
Codex skill for building responsive 3D photo flipbook websites from user-supplied images
2026-08-24
TeleHuman/WNM-3D
C
Official Implementation of "WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN"
2026-11-03
apekshik/anyshot
B
AnyShot: an AI cinematographer for 3D scenes on fal. Scene in, directed shots out.
2026-10-30
wexloops/openfield
B
Open-source studio for video, stills and 3D on your own GPU through ComfyUI
2026-10-29
lovisdotio/video-to-texture
B
Turn an AI video into a real UV texture on your 3D mesh: Blender orbit, Seedance 2.5, nvdiffrast fit, Seedream 5 Pro atlas completion.
2026-10-28
deepopen-com/deepopen-3d-webs
B
Image-driven 3D scene generation system. Users provide a reference image and prompt words, and the system generates previewable, replayable, and traceable scene results according to the camera trajectory; official 3D demonstration assets allow direct viewing of color/depth animations and Gaussian point clouds in the browser 图像驱动的三维场景生成系统
2026-10-14
Sam1983Aing/casa-serra
B
A flat floor plan that becomes a house as you scroll. Work in progress.
2026-10-05
moistman42069/HaloCE-Quest-VR
B
Standalone Halo CE Quest VR and flat Android. Latest: v1.0.3 (test21b runtime; APK 1.0.2/code 27). Full-body IK, controller fingers, touch/gamepad, native-port multiplayer and experimental campaign co-op.
2026-10-04
theghostonline/PS5VR
B
Native VR video player for PS VR2 on jailbroken PS5: 8K, 180/360, 3D, spatial audio
2026-09-29
AirsupHQ/airsup-lab
B
Machines you can take apart in your browser: fusion reactor, Raptor 3, Cybertruck, humanoid, black hole, fighter jet engine, F1 car, drone. Three.js, procedural, real physics.
2026-09-26
mochizuki0323/DLSSNR-AMD
B
DLSS 5 neural rendering (NR) model on AMD RX 9000 (RDNA4) through Vulkan
2026-09-23
secwind7/polytech-tree
B
Interactive 3D map of the human tech tree, from the first stone tools to 2024: technologies stacked as a tower of eras in three.js, with prerequisite and relation edges, hover cards and a guided camera tour. All data lives in plain JSON, so adding a technology, era or domain is one pull request away.
2026-09-17
ZUPTI/EasyThumbnailGenerator
B
Unreal Engine 5.8 editor plugin for generating transparent PNG thumbnails from Static Mesh and Skeletal Mesh assets. Includes live preview, camera and lighting controls, reusable presets, batch generation, fit-to-frame framing, and configurable output settings. Built by ZUPTI.
2026-09-04
MengTo/sublevel-studio
B
A single-file Three.js studio concept with an interactive Kyoto lobby, arcade, portfolio CRTs, and editorial case studies.
2026-10-27
kokushin/charakuru-claude-code
B
Unofficial Claude Code skill for running きゃらくる / Charakuru: from a character illustration to a VRM with spring bones and expressions. Kit not included.
2026-10-24
d-onworks/claude-3d-frog-office
B
Claude Code 세션을 개구리·카피바라 직원으로 보여 주는 3D 사무실 · A view-only 3D office that shows each Claude Code session as a frog or capybara employee. Local only, zero dependencies, macOS & Windows.
2026-10-16
DR-89/nfsu2-vr
B
Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.
2026-10-15
OpenPort-Labs/Galaxy-Android
B
Native 100% ARM64 Android port of the 2007 cosmic gravity platformer with OpenGL ES 3.2, AAudio, Hor+ ultrawide, and touch controls.
2026-10-13
VAST-AI-Research/EdenLive
B
Real-time generative rendering for interactive worlds, from any reference.
2026-10-12
DR-89/time-crisis-2-vr
B
Native arcade Time Crisis II VR port for Meta Quest 3 and Windows PCVR, built on spacestate1/namco22-decompile.
2026-10-02
TylerAtStarboard/Roblox-BlenderBridge
B
Preview or upload mesh, texture, and armatures to roblox from blender easily
2026-09-30
humaedihume/kantor-agent
C
Kantor Agent: kantor 3D tanpa konfigurasi yang menampilkan Claude Code & subagent-nya bekerja (plugin Claude Code)
2026-09-25
Kenton-GMI/muster-ww2
B
Muster: a hands-on 3D archive of WWII military models. Browse, configure and arrange soldiers, tanks, artillery and aircraft on a diorama display. All models procedurally built in three.js + TypeScript.
2026-09-25
virtualrepublic/Gaussian-Render-Capture
B
Blender add-on: renders a model into a ready-to-train COLMAP capture for Gaussian Splatting (Postshot, LichtFeld Studio)
2026-09-23
DumpAnalysis/CategoryTheoryStudio
B
Visual Category Theory Studio — draw commutative diagrams, 2-cells, adjunctions and 3D cubes in the browser; export SVG, PNG and tikz-cd. Concept by Dmitry Vostokov, DumpAnalysis.org
2026-09-18
7757/fanduck
B
超能花钱鸭 Fanduck · Microduck 已复刻成功!分享实机演示、物料清单、3D 打印、板件、制作工具与 3D 镜像工作台。Build resources from our completed Microduck replica.
2026-09-09
Dryxio/gta-3d-ai
C
Let AI find GTA models and textures and use them to build scenes in Blender. Early alpha.
2026-09-08
Vheissu/hit-and-run-web
C
Playable browser reconstruction of The Simpsons: Hit & Run with converted assets and Blender remaster tools.
2026-08-24
Vangardo/engine-sim-unity-audio
B
Generate seamless Unity engine-audio banks from Engine Simulator presets.
2026-10-28
kaibohex/muscle-supermimic
B
SuperMimic whole-body motion tracking for muscle-driven humanoids on mjlab.